Robot programming materials "toio" for kindergarteners and elementary school students
Touch it, and you can do it.
Small Intelligent cube for small hands with intelligence.
Produced by
Sony Interactive Entertainment Inc.
with
Make
Move
More ideas
Just 32 mm — this tiny robot is packed with cutting-edge Sony technology.
The ready-to-use set lets anyone start learning right away.
Just place a card, and Watch it go!
Coming Soon!
Scratch-style visual Coding.
toio sheet
-(OCEAN /SPACE each10 sheet)
toio sheet
-CREATIVE
With+20 hours of curriculum, you can use toio for classes easily.
Class | Program | Contents | Duration (min.) | |
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Tutorial | Let’s Move the Robot | Try using different cards freely and see how the toio moves. | 30 | |
Creativity | 1 | Let’s Make Instruments | Make instruments with toio. You can use sound cards or everyday objects. | 30-60 |
2 | My Moving Diary | Express something fun you did recently, or a moment you remember, using toio. | 30-60 | |
3 | Festival Fun | Dance, parades, games—anything is OK. Show what you would like to do at a festival with toio. | 30-60 | |
4 | Robot Olympics | Show your favorite sport or even invent a new one. Use toio to express the sport you think is fun. | 30-60 | |
5 | Let’s Travel | Plan a trip you want to take and make it real with toio. | 30-60 | |
6 | Job Adventure | Show the job you want to try when you grow up. It can also be a new job that does not exist yet. | 30-60 | |
7 | What If World | “What if there was a town like this?” “What if school was like that?” Imagine a new world and make it with toio. | 30-60 | |
8 | Design a Character | Create a character like one from an anime or movie, or design the person you dream of being, using toio. | 30-60 | |
Solution | 1 | Hurry to the Hospital! | How can you take a sick person to the hospital quickly? Find the best route—short but with many signals, or long but smooth? | 30-60 |
2 | Deliver the Water | Bring water safely to a town with water shortage. Be careful not to spill! | 30-60 | |
3 | Autonomous Car | Build a car that drives by itself and let it move around the town. | 30-60 | |
4 | Let’s Build a Town | Build bridges over rivers, fix holes in the road, and make a safe and comfortable town. | 30-60 | |
5 | Deliver the Presents | Carry many presents and deliver them to people all around town. | 30-60 | |
6 | Clean Up the Town | Collect garbage in the town and make it clean. | 30-60 |
Level | Program | Contents | Duration (min.) |
Key learning | |
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Starter | *Use 1 toio per person. | ||||
1 | Programming Basic 1 | Make a toio go straight, change its direction, and move it to the goal. Change the start and goal positions, place obstacles on the way, and take on various challenges. |
80 | Sequential processing, event
See the sample
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2 | Programming Basic 2 | Repeat the same movement. Go back and forth to the same spot, or repeatedly carry items from the start to the goal. |
80 | Loop processing, Move by specifying the cell | |
3 | Programming Basic 3 | Understand basic toio programming. | 80 | Review of basic programming | |
4 | Obstacle Race | Aim to reach the goal as quickly as possible! Move from the start to the goal. Dodge obstacles and pass through checkpoints in the set order while following the rules. |
80 | Practice of programming basics | |
5 | Pair work 1 | Two people work together to program the two toios to work together. | 80 | AND conditions, Know your location | |
6 | Pair work 2 | Two people will work together to challenge a mission with two toios. | 80 | Conditional branch processing |
Level | Program | Contents | Duration (min.) |
Key learning | |
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Expansion | *Use 2 toios per person. | ||||
1 | Two toios 1 | Understand how to run two toios together. | 90 | Program using two toios | |
2 | Two toios 2 | ROperate two toios in synchrony. Have the first toio chase the second one, or relay between two toios. |
90 | Program using two toios | |
3 | Two toios 3 | Two toios are moved in tandem; they run away from each other so that the toios are not next to each other, or they move to a place where there are no toios. |
90 | Conditional branch processing | |
4 | Autonomous Driving | Create a program for autonomous driving of toio cars. Make a program that prevents the cars from colliding with each other, stops upon finding obstacles, and drives safely. |
100 | Program using two toios
See the sample
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5 | Protect the Ocean | Take on missions to collect marine debris and help stranded whales. | 120 | Case-based practice | |
6 | Protect the space | Take on a mission to collect space debris. | 120 | Case-based practice
See the sample
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7 | Puzzle game | Take on a puzzle game to avoid and move blocks with toio. | 90 | Case-based practice |
Multilingualization requests are available upon request.
In Japan, it has been introduced in many educational institutions such as elementary schools and after schools.
Hitoyoshi City,
Kumamoto Prefecture
All elementary schools in Hitoyoshi City, Kumamoto Prefecture, offer classes using toio™ for first to sixth graders. The programs they create run immediately and can be seen and verified with their eyes, so even first-time programmers can enjoy learning programming. The cute appearance of toio™ also helps to keep children interested and engaged in learning.
Any questions about toio or interested in becoming a distributor? Get in touch with us!